Coins and lightning: bed, console, mines
5 min read
CoinsLightningEconomy
Raise bed income with coins, build lightning, then spend lightning on mines for more coins.

Once you lie down, the task becomes Complete, coins show +1, and income is running. Tap the bed to see the next upgrade. The screenshot's Shabby Cot costs 50 coins, outputs 4 Gold Coins/s, and wants Iron Door LV2. Numbers can change, but the order stays similar: get the door high enough, then spend coins on the bed.

Tap a + in the room to open Architecture. The screenshot's Moldy Game Console costs 200 coins and makes about 1 lightning every 2 seconds. Build it when the door is stable and you have spare coins. If the door is dropping, handle the door first.

Earn Gold Coins spends lightning on mines. Copper Mine is about 8 Gold Coins/s for 128 lightning; Silver, Gold, and Diamond cost more and produce more. This isn't free speed — it's putting saved lightning back into coin income.

“Dream Hunter released Shock skill” is a fight alert, not a mine requirement. Combat keeps going while the menu is open. If you see that line, check the door.
Expand when the door is stable. If it isn't, survive first.
In a real match you can place several consoles and mines in the same room, and tap them again to Upgrade. Some defense upgrades ask for another building first, so read Requirement on the panel before you spend.
The video is sped up and cut. Don't use it to time payback, and don't assume more is always better. What it does show: both facility types can coexist and upgrade separately.